I got the first batch of animations from David Neale. The animation is not as smooth as I'd hoped (but what did I expect from so few frames?), so I'm talking to him now about adding a few extra frames to smooth it out a bit.
Here's an example of the Idle, Spell Casting, and Taking Damage animations in motion. I love the style!
The next big test will be to get this actually working in the game. I'm hoping to have that done in a couple of weeks. (No game logic, of course, just the background and animations in game.)
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